How-To Guide

Wulf's
"Close Enough" Trivia

A pay-to-play trivia box for Second Life. Twenty questions a round, typos forgiven, prizes on the line.

Wulf's Close Enough Trivia
๐Ÿ† View Scores ๐Ÿ“– How-To Guide
01 โ€” The Rules

Playing the Game

Starting a Game

  • Right-click the object and choose Pay, then enter any amount. That payment becomes the prize pool for the round.
  • The payout per correct answer = your payment รท 20 (rounded down). Paying 100L$ means each correct answer wins 5L$.
  • You need to pay at least 20L$ (1L$ per question) for anything to pay out. Paying less, or paying while a game is already running, gets refunded automatically.
  • Paying does not give you any advantage โ€” you don't see or pick the questions, and you don't get better odds than anyone else. You're just funding the round.
  • If Free Play mode is turned on by the owner, anyone can just touch the object to start a free round instead โ€” no payment needed, but no payouts either.

Answering

  • Once a question is asked, type your answer in local chat.
  • You have 30 seconds to answer.
  • Small typos and misspellings are OK โ€” answers just need to be close enough, not perfect.
  • A missing or extra "The" / "A" / "An" at the start of an answer doesn't matter either โ€” "Sahara Desert" counts for "The Sahara Desert."
  • Wrong guesses aren't announced โ€” the round just keeps going until someone gets it or time runs out. Keep guessing.
  • The first correct (or close enough) answer wins the point โ€” and the L$ payout, if this is a paid round. A burst of colorful particles flies your way when you win a question.
  • The trivia box itself glows green and spins while a game is active, and turns red and still when it's idle โ€” an easy way to tell at a glance whether a round is in progress.
  • After each question there's a short pause before the next one, with a heads-up shortly before it starts.
  • At the end of 20 questions, final scores are announced.
03 โ€” Bragging Rights

All-Time Leaderboard

Every game's final scores are automatically submitted to a running leaderboard the moment a round ends โ€” this is separate from the per-game scoreboard announced in chat, and keeps a permanent record across every game ever played.

  • Anyone can view it anytime at wulflandia.com/Close-Enough/leaderboard.php.
  • The owner or a manager can also open it instantly from the admin menu via the Scores button.
  • It shows the top 50 players ranked by total cumulative points, along with how many games each has played.
  • If a score submission ever fails (e.g. a brief connection hiccup), it fails silently for players โ€” only the owner gets a private note, and gameplay is never interrupted waiting on it.
04 โ€” Delegating Access

Adding Managers

Managers have full access to the same admin menu as the owner. To add one, create a notecard named exactly Managers and drop it into the object's contents. List one avatar name per line:

Wulf Fhang Jane Doe

Blank lines and lines starting with # are ignored, so you can add comments if you like. The Managers notecard is optional โ€” if it's missing, only the owner has admin access.

Note: managers can start/restart games, issue refunds, flip toggles, choose among existing trivia sets, and open the How-To guide or leaderboard. Adding a brand-new trivia notecard requires actually editing the object's contents in Second Life โ€” an owner-only permission. Managers can select, not add.
05 โ€” Owner Only

Adding Your Own Trivia Questions

The Notecard Format

Trivia questions live in a plain notecard, one question per line, formatted like this:

Question text?|Answer text

For example:

What is the capital of France?|Paris How many legs does a spider have?|8 Who wrote Romeo and Juliet?|Shakespeare
  • Exactly one | per line, separating the question from the answer.
  • Blank lines and lines starting with # are skipped โ€” handy for comments or spacing your notecard out.
  • Answers are matched typo-tolerantly and case-insensitively, so exact capitalization doesn't matter.

How Many Questions to Include

  • Minimum: 20 โ€” the game literally can't run without at least this many valid lines.
  • Recommended: around 100 โ€” enough for real variety across games without repeating too often.
  • Avoid going much over 100 โ€” larger notecards have caused the script to run out of memory and crash. If you load one bigger than 100, you'll get a warning โ€” trim it back down if that happens.

Adding a New Question Set

Only the owner can add new trivia notecards โ€” this requires editing the object's contents in Second Life. Managers can select among sets that already exist, but they can't add new ones.
  1. Create a new notecard anywhere in the object's inventory, in the format above. Name it anything you like โ€” every notecard in the object is automatically treated as a candidate trivia set, no naming pattern required.
  2. Touch the object to open the admin menu.
  3. Choose Select Trivia Set, and pick your new notecard from the list.
  4. The object will re-scan it and confirm how many valid questions it found. Below 20, you'll get a warning that it isn't usable yet โ€” check your formatting.

You can keep multiple trivia sets in the object at once (e.g. "Movies," "History," "General Knowledge") and switch between them anytime from the same menu โ€” whichever one is currently selected is used for the next game.

06 โ€” When Things Go Sideways

Quick Troubleshooting

"Not enough questions loaded yet"

The selected notecard has fewer than 20 valid lines. Check the Question|Answer formatting.

Payment got refunded

Either a game was already running, the notecard hadn't finished loading yet, or the payment was too small to cover the 20L$ minimum.

Nothing happens when you touch it

If you're the owner or a manager, you should see a menu. If not, the object may be mid-game (touch will tell you that), or you'll get a private message with payment instructions.